![]() Of course they die quickly and of course they don't do huge damage otherwise it would be beyond broken as you can have 3 at all time as long as they don't get nuked. The incarnate does amazing damage even with his regular attack and can get access to an extremly varied range of skills making it the only character on your side that can litterally fit any role on the team depending on the situation.Īs for totems they are a filler spell that is meant to be used when you have AP left or you want to swarm the enemy. I think summoning is the strongest skill in the game by far but it gets pretty repetitive and tend to synergize not as much as other skills can together. Might try polymorph or just go back to necromancyįirst of all what difficulty are you playing because the bone widow is a decent summon but I never saw it three shotting a boss in any boss fight scenario and it's actually an extremly squishy summon as it has terrible armors making it extremly easy to crowd control (which enemy exploit to make it most of the time useless). The only decent thing about it is that i can give him magical armor so enemies won't charm him like they do with the bone widow.Įlemental totems die in one turn and do such little damage. Sure he lasts longer but he's squishy as hell. I have 10 points in summoning, i have the big minion, i can buff him 3 times and he still won't do as much damage as the bone widow. Though i'm really disappointed with summoner. ![]() Necromancer is busted in my opinion, Bone Widow can literally 3shot a boss without even buffing itself eating corpses. ![]() ![]() Originally posted by PenderTheTyrant:In this run i'm trying going for summoning instead of nercromancer. ![]()
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